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Posts tagged ‘mixing’

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The Low End Theory

A Tribe Called Quest - The Low End Theory

What is it? It is classic. It is grimy and to me it is hip hop. For those who sample records and have a loop playing and want to put a bass line in it but don’t know how this is something you should learn. The Low End Theory is basically the exact sample your currently using but it has a filter applied to only play the lower frequencies of the sample. Example:

You find a hot 4 bar loop. You loop it up and add some of your own kicks and snares. Cool. You even find a cool vocal stab to throw on top of it, Great. As your listening to it you realize it needs more lows. With the low end theory you would basically take the exact same 4 bar loop, filter it so only the bass plays and add that to your loop. So it is just the bass of the song doubled up and sounds a bit more full. You can hear this technique on countless records. Jay-Z’s Dead Presidents is a perfect example! Now get back to your set up and get to looping, chopping, filtering and practicing!

Leaders of the new, new school, get to it!

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Sonic Reality Ocean Way Drums Review

Ocean Way Drums Logo

If you haven’t heard of OceanWay Studios your really out of the loop. They are a world renown studio known for how well they record drums. Everybody from Eric Clapton to Kanye West have recorded there. Amazing studios. Their A and B rooms were designed by Bill Putnam himself! These are amazing sounding rooms with amazing sounding gear! Custom console, mics the whole nine yards! Well OceanWay Studios along with Sonic Reality have put together a drum collection that will make you drool! Not only in how well it sounds but also in the variety and flexibility in the sounds!

Usually I record drums and if I need to replace any mishaps or mess ups I sample the songs drums themselves and spot replace them. Never bothered with electric sets for a real drum sound. I have heard of some products out there promising amazingly real sounding drums. Never bought it so I never well bought them. Just sounded like a scam. Well when I was told that OceanWay Studios was going to release a drum sample collection it peaked my interest. When I found out about Sonic Reality working on it too I was impressed! I have the Sonic Refill Bundle for Reason and have been using it as my main sound bank ever since!

In this review I will be reviewing the DL version. So after doing some research this is what I gathered. Besides being recorded in a world class studio, having amazing engineers, and amazing gear, there are 5 kits with Dry, Medium and Ambient versions of each kit. Everything is 24 bit/48 Khz EXPANDABLE format. Meaning you can purchase additional DL kits or even upgrade to multichannel kits like in the bigger versions of Ocean Way Drums Silver and Gold Editions. The DL version comes with a redeemable Download Card for either 2 more DL stereo kits or 1 multichannel kit. It all comes packed in their Kontakt Player so it can be added to or used with other Kontakt collections. The player itself is really customizable and has a really flexible routing. After browsing through the site, reading how it was recorded and with what gear my mouth was watering! Next step, install and try it out!

Now after I installed it I was nervous to start messing with it. Like I had said I am a drummer and have never really been impressed much by these collections. After I opened up Reaper and loaded the OWD Kontakt Player I loaded up the Ocean Way Drums collection. I started with Kit 16, Dry and with the IMAP layout. This offers 2 ways to work with the way the samples are layed out. IMAP is a format that Sonic Foundry came up with for a logical way to layout the drum set over a set of keys. The other is made for the universally compatible General Midi (the multichannel kits also feature maps for Roland V-Drums). You can midi this in and play your kit without having to worry about assigning certain sounds and velocities to your set, it is already done for you!

Now my favorite part about this is the sound. Really when you hear it you’re kinda blown away. They don’t sound over compressed and EQ’d. They are natural as can be ready for you to shape into your own sound or use them as is for a natural drum sound. I love the toms in this. Usually toms and cymbals are the easiest way to tell whether something sounds realistic or not and Ocean Way Drums pass with flying colors! Nice deep and round tom sounds and smooth even cymbal sounds really blew me away! Best part is how they let you control the ambiance and mix and match so you can have a ambient snare with a tight dry kick or toms, and on top of that every drum was recorded with both snare on and off!!! The sounds possible here are unbelievable! The attention to detail is something I have never seen in any other drum collection before, you can tell they took their time in dialing in amazing sounds!

Well I finally did it. I admit that samples can replace an acoustic set and drummer. After years of notbelieving I feel both embarrassed and proud. Ocean Way Drums has convinced me that as someone who has always prided himself on their drum sound it is possible to get great drum sounds for your music entirely in the box. Ocean Way Drums has made a outstanding product that engineers, drummers, and musicians can appreciate. After messing with this and getting to know the sounds I feel spoiled that it is this easy to get amazing world class drums for this price!!!!

Ocean Way Drums

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IK Multimedia ARC Review

ARC

When I first heard of IK Multimedia’s ARC system I was really leery of it for the claims and what people like GIK Acoustics have taught us about acoustics. Well after I tried it I can’t say it doesn’t work! IK Multimedia’s ARC system is based on Audyssey MultEQ technology. To make it simple it takes a complex EQ to flatten out any problem frequencies in your room. It comes with a professional measurement microphone to help measure the problematic frequencies in the room.

When I first got my order in the mail I installed the software and set up the mic. The way it works is you take the mic and test different parts of your room. You want to measure as many positions as possible in your room. Particularly around the listening area. After you take the measurements you name your profile and select a speaker icon for it, which is really useful if you have more than one set of speakers. After you finish setting up a profile you open your DAW and insert the ARC VST or RTAS on the master bus and select profile. That is it. Really simple, quick and easy to set up.

Now in my room I have some bass traps set up in all for corners as well as 4 against each wall. Without them I will say that I have some serious ringing issues and with them it helps even it out. At first I loaded up a track I had been working on the day before and heard a slight difference in the bass response. It seemed tighter and clearer. I will admit I was surprised. After that I tried some classics, first with “Rich Girl” Hall & Oates. There wasn’t much low end here which is where most of my problems seemed to be but it did make the mids a bit clearer. For the second song I choose Jay-Z’s “Venus Vs. Mars” which has a lot more low end than “Rich Girl”. Again it tightened up the bass noticeably and made it clearer to listen to. Mids and highs were normal which surprised me a bit. I thought that it would still try and EQ them and make them sound weird but it sounded great.

It is really easy and straightforward in use. The manual does a excellent job of explaining any questions that may arise and also goes through step by step how to measure your room correctly. Some of the things I liked were how nice it looked. IK Multimedia has always done an awesome job with their GUI’s and make them intuitive to use, ARC is no exception. With two charts showing both left and right speaker readings with the before, after and the target EQ curves and selectable speaker icons it is a great looking and sounding plug in.

IK Multimedia’s ARC actually surprised me. It works if used correctly and can help out a bad sounding room and make it sound better than before. I will say this, it is not a replacement for acoustic treatment but used along with or even in situations where there is none and you can not set any up it can help make that situation better. It certainly helped make mine better!

IK Multimedia ARC

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Hardware Vs. Software

I Just don’t get it. I understand some people love hardware. I understand some love software. Some even like both! Cool. Don’t bash one or the another! Oh, and for the people who think that you can’t make anything good with the other-you are a idiot. Just want to let you know. Really, shut up. No, even better, STFU. Now that we have that out of the way let me tell you why I believe I am right about this like I do everything else in life.

Well main reason I think just saying you only use one and only one is good is, well, check this out. Lets say you hire a contractor to build you a house for you and your family. And he is all for nail-not screw. Screws suck. Forget screw you don’t need them, nails are sooooo much better. Anyone who uses screws just doesn’t know how to build a house. Well my friends I would not want to hire that contractor. What would happen when the contractor is putting in something as simple as light bulbs? would he “screw” them in? or light switches? Can you imagine them being “nailed” in? Weird. Sometimes one is better at a job than the other, true. But that is not to say both do not get the same job done!

Oh and don’t for get the people who think, “Oh, you can’t get quality or you can’t make a hit unless you have PRO TOOLS!” or even those that say, “Oh Fruity Loops? Na man that is weak! No one can make good music with that!”. You my friends are idiots of the worst kind. You are fools and love to partake in ignorance. That is like saying, “Oh you have a Zune!? Na man, iPods are the only way you can listen to music with quality! Everyone knows Zune’s can even play music right!”. You also are idiots. I mean really? If it gets a person from A to B, A being a thought and B being a finished idea in any form. A song or any personal medium being physical or not was once a idea, furthermore, anything that helps them accomplish that idea into a finished product is simply a tool.

So back to the contractor building a house. Lets say he is sick and tired of people using “old tools”. Lets say he doesn’t believe in using a hammer any more for those nails he loves. He ONLY uses a nail gun. Now when and if he could finish the house correctly, would you ask him to help you hang some pictures on the wall? He would level it out and BAM! there goes a nail into your wall-or through your wall and into the next room. There are times you would want to use a hammer, right? Or even more specific there are people who would prefer to use a hammer. If it works for them, great.

Please understand just like style of cloths and such every one is so different that even the gear one uses will vary greatly from one to another. In fact in every facet of music and art different people vary greatly. Look at any guitar player. Even if they are playing in the same genre there are tons of things that they choose to make they’re sound and tone their own. Strings, pedals, cables, pick ups, amps and even the guitar itself. Sure I can play the same E major chord as Carlos Santana and Eric Clapton but all three of us would sound different. But in that there is also beauty. Please don’t be a idiot and single certain people out just because they don’t use Pro tools or because all they use is a Boss sampler and a MPC 500/5000 (Worst MPC’s ever made). Please let live and live. Move on to greater things, such as creation of art.

Really? Does it matter what you use anymore? All that matters is the end result…

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EQ Chart

This is from a thread on Future Producers..I did not write this and do…to and extent…agree with most of this. I just copied and pasted the good stuff:

To understand EQ and its intricacies you need hands-on experience, but to help you get started, here’s a table of general uses and the different ranges that EQ can affect. As every sound is different, though, these are necessarily very general guidelines…

Kick Drum

Any apparent muddiness can be rolled off around 300Hz. Try a small boost around 5-7kHz to add some high end.

50-100Hz ~ Adds bottom to the sound
100-250Hz ~ Adds roundness
250-800Hz ~ Muddiness Area
5-8kHz ~ Adds high end presence
8-12kHz ~ Adds Hiss

Snare

Try a small boost around 60-120Hz if the sound is a little too wimpy. Try boosting around 6kHz for that ‘snappy’ sound.

100-250Hz ~ Fills out the sound
6-8kHz ~ Adds presence

Hi hats or cymbals

Any apparent muddiness can be rolled off around 300Hz. To add some brightness try a small boost around 3kHz.

250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness

Bass

Try boosting around 60Hz to add more body. Any apparent muddiness can be rolled off around 300Hz.If more presence is needed, boost around 6kHz.

50-100Hz ~ Adds bottom end
100-250Hz ~ Adds roundness
250-800Hz ~ Muddiness Area
800-1kHz ~ Adds beef to small speakers
1-6kHz ~ Adds presence
6-8kHz ~ Adds high-end presence
8-12kHz ~ Adds hiss

Vocals

This is a difficult one, as it depends on the mic used to record the vocal. However…Apply either cut or boost around 300hz, depending on the mic and song.Apply a very small boost around 6kHz to add some clarity.

100-250Hz ~ Adds ‘up-frontness’
250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds sibilance and clarity
8-12kHz ~ Adds brightness

Piano

Any apparent muddiness can be rolled off around 300Hz. Apply a very small boost around 6kHz to add some clarity.

50-100Hz ~ Adds bottom
100-250Hz ~ Adds roundness
250-1kHz ~ Muddiness area
1-6kHz ~ Adds presence
6-8Khz ~ Adds clarity
8-12kHz ~ Adds hiss

Electric guitars

Again this depends on the mix and the recording. Apply either cut or boost around 300hz, depending on the song and sound. Try boosting around 3kHz to add some edge to the sound, or cut to add some transparency. Try boosting around 6kHz to add presence. Try boosting around 10kHz to add brightness.

100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6Khz ~ Cuts through the mix
6-8kHz ~ Adds clarity
8=12kHz ~ Adds hiss

Acoustic guitar

Any apparent muddiness can be rolled off between 100-300Hz. Apply small amounts of cut around 1-3kHz to push the image higher. Apply small amounts of boost around 5kHz to add some presence.

100-250Hz ~ Adds body
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness

Strings

These depend entirely on the mix and the sound used.

50-100Hz ~ Adds bottom end
100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6hHz ~ Sounds crunchy
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness

__________

50Hz

1. Increase to add more fullness to lowest frequency instruments like foot, toms, and the bass.
2. Reduce to decrease the “boom” of the bass and will increase overtones and the recognition of bass line in the mix. This is most often used on bass lines in Rap and R&B.
__________

100Hz

Increase to add a harder bass sound to lowest frequency instruments.
Increase to add fullness to guitars, snare.
Increase to add warmth to piano and horns.
Reduce to remove boom on guitars & increase clarity.
__________

200Hz

1. Increase to add fullness to vocals.
2. Increase to add fullness to snare and guitar (harder sound).
3. Reduce to decrease muddiness of vocals or mid-range instruments.
4. Reduce to decrease gong sound of cymbals.
__________

400Hz

1. Increase to add clarity to bass lines especially when speakers are at low volume.
2. Reduce to decrease “cardboard” sound of lower drums (foot and toms).
3. Reduce to decrease ambiance on cymbals.
__________

800Hz

1. Increase for clarity and “punch” of bass.
2. Reduce to remove “cheap” sound of guitars
__________

1.5KHz

1. Increase for “clarity” and “pluck” of bass.
2. Reduce to remove dullness of guitars.
__________

3KHz

1. Increase for more “pluck” of bass.
2. Increase for more attack of electric / acoustic guitar.
3. Increase for more attack on low piano parts.
4. Increase for more clarity / hardness on voice.
5. Reduce to increase breathy, soft sound on background vocals.
6. Reduce to disguise out-of-tune vocals / guitars

5KHz

1. Increase for vocal presence.
2. Increase low frequency drum attack (foot/toms).
3. Increase for more “finger sound” on bass.
4. Increase attack of piano, acoustic guitar and brightness on guitars.
5. Reduce to make background parts more distant.
6. Reduce to soften “thin” guitar.
__________

7KHz

1. Increase to add attack on low frequency drums (more metallic sound).
2. Increase to add attack to percussion instruments.
3. Increase on dull singer.
4. Increase for more “finger sound” on acoustic bass.
5. Reduce to decrease “s” sound on singers.
6. Increase to add sharpness to synthesizers, rock guitars, acoustic guitar and piano.
__________

10KHz

1. Increase to brighten vocals.
2. Increase for “light brightness” in acoustic guitar and piano.
3. Increase for hardness on cymbals.
4. Reduce to decrease “s” sound on singers.
__________

15KHz

1. Increase to brighten vocals (breath sound).
2. Increase to brighten cymbals, string instruments and flutes.
3. Increase to make sampled synthesizer sound more real.

__________

Low Bass: anything less than 50Hz

This range is often known as the sub bass and is most commonly taken up by the lowest part of the kick drum and bass guitar, although at these frequencies it’s almost impossible to determine any pitch. Sub bass is one of the reasons why 12″ vinyl became available: low frequencies require wider grooves than high frequencies – without rolling off everything below 50Hz you couldn’t fit a full track onto a 7″ vinyl record. However we do NOT recommend applying any form of boost around this area without the use of very high quality studio monitors (not home monitors – there is a vast difference between home near field and studio far field monitors costing anywhere between £5,000 and £20,000). Boosting blindly in this area without a valid reference point can and will permanently damage most speakers, even PA systems. You have been warned!

Bass: 50-250Hz

This is the range you’re adjusting when applying the bass boost on most home stereos, although most bass signals in modern music tracks lie around the 90-200Hz area with a small boost in the upper ranges to add some presence or clarity.

Muddiness/irrational area: 200-800Hz

The main culprit area for muddy sounding mixes, hence the term ‘irritational area’. Most frequencies around here can cause psycho-acoustic problems: if too many sounds in a mix are dominating this area, a track can quickly become annoying, resulting in a rush to finish mixing it as you get bored or irritated by the sound of it.

Mid-range: 800-6kHz

Human hearing is extremely sensitive at these frequencies, and even a minute boost around here will result in a huge change in the sound – almost the same as if you boosted around 10db at any other range. This is because our voices are centred in this area, so it’s the frequency range we hear more than any other. Most telephones work at 3kHz, because at this frequency speech is most intelligible. This frequency also covers TV stations, radio, and electric power tools. If you have to apply any boosting in this area, be very cautious, especially on vocals. We’re particularly sensitive to how the human voice sounds and its frequency coverage.

High Range: 6-8kHz

This is the range you adjust when applying the treble boost on your home stereo. This area is slightly boosted to make sounds artificially brighter (although this artificial boost is what we now call ‘lifelike’) when mastering a track before burning it to CD.

Hi-High Range: 8-20kHz

This area is taken up by the higher frequencies of cymbals and hi-hats, but boosting around this range, particularly around 12kHz can make a recording sound more high quality than it actually is, and it’s a technique commonly used by the recording industry to fool people into thinking that certain CDs are more hi-fidelity than they’d otherwise sound. However, boosting in this area also requires a lot of care – it can easily pronounce any background hiss, and using too much will result in a mix becoming irritating.

Okay when thinking about mixing and EQ never lose sight of the purpose–which is to create an intelligible mix with clarity and power.

Surprisingly this technique works really good for getting that low end down. When I am done with a mix I usually run another high-pass filter over the whole mix around 55-60hz to eliminate a lot of frequencies that you can’t really hear or feel–and aren’t reproduced on most stereo systems. This low end mush can really sap a power amp and speaker of its ability to pump. Once cleaned up it is amazing how punchy your tracks will be, without any apparent loss of low end.

I do a similar thing with a low pass filter on most of the instruments as well to eliminate any extraneous high frequencies. I usually start rolling off guitar around 8khz gently, the kick drum around 6khz, toms around 10khz and snare around 12khz. The only things I want to inhabit the area above 10khz are cymbals, high hats–and most importantly–the “air” of the vocals.

It is amazing how much vocals can cut through a mix and still keeping a high sheen on the overall mix using this method. Your separation is often enhanced as well. And you don’t have to resort to awful harmonic exciters like BBE and Aphex… which are usually poorly used and can sound very sour to me.

After I have filtered my frequencies I actually begin to EQ things. Now I have a few rules of my own when it comes to using EQ that keep things under control. Once again, these are just guideline rules that I occasionally break but I have found that they are applicable for me 90% of the time:

1.) Always use a parametric EQ. Graphic EQ’s are for wusses.

2.) When boosting Q must be wider (less than) than 2.

3.) When cutting Q should be narrow–from 1.5 or greater.

4.) No cut or boost may be greater than 6db +/- in any case (occasionally broken for cutting).

5.) 75% of my boosts are less than 2 db. 90% are less than 4 db of boost.

6.) Never cut more than 8db of anything unless notching out specific small frequencies.

7.) It is okay to occasionally “pile on” a wide Q boost or cut with another narrower boost/cut if you need a radical increase in that particular frequency (this makes it sound more natural and less like a resonant peak).

Okay, when I am using EQ–which I admit I do a lot of *subtle* EQing–I always aim at doing one of two things:

1.) Remove the ‘bad’ qualities of the sound such as rattles, hums, hiss, muddy frequency areas and so on.

2.) If there are no bad qualities that need to go, then accentuate the positive elements.

After I have taken care of those problems I then move on to actually mixing the instruments together. I always ask myself “where does this particular track live?” and aim towards cutting other tracks that intrude on that area by a few db’s. The idea is to cut away parts of interfering signals to allow certain instruments to shine in particular bandwidths. This is my general schema (these are relative and only guidelines–individual mixes/use may vary):

80hz – rumble of the bass
100hz – thump of the kick
200hz – bottom of the guitar
250hz – warmth of the vocal
350hz – bang of the snare
400hz – body of the bass
500hz – clang of the high hat
600hz – clang of the cymbals
800hz – ping of ride cymbal
1000hz – meat of the guitar
1200hz – body of the snare
1400hz – meat of the vocal
1600hz – snap of the kick/plectrum on guitar (attack)
2500hz – wires and snap of snare
3000hz – presence of the vocal
4000hz – ring of ride cymbal/top end of bass guitar
6000hz – sizzle of the high hat
7000hz – sizzle of the cymbals
8000hz – top end of the kick
9000hz – brightness on snare and cymbals
10000hz – brightness on vocal
12000hz – air on vocal
14000hz – air on cymbals

Hopefully this helps. I didn’t give away too many of my good secrets.

 

Remember this is a guideline – NOT A ABSOLUTE GOSPEL TRUTH TO EQ! It is best to use your ears. It is your greatest and most valuable tool!

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IK Multimedia Stealth Pedal Review

Stealth Pedal

 

So I have done reviews on Amplitube 2, Amplitube Metal, Amplitube Fender and Ampeg SVX. Well these amazing tools all came with the Stealth Pedal I just got. That is a intro to how awesome of a studio tool the Stealth Pedal is! It is a USB pedal interface for guitar or bass. It has 2 separate 1/4″ inputs, 2 1/4″ outputs, a 1/8″ headphone out and 2 1/4″ inputs for addition pedals to be added for more control. When I first opened the box it actually surprised me. It is pretty heavy! A solid feeling metal pedal with great smooth action when you put your foot on it and adjust it. On the right side there is a input for a expression pedal, 2 inputs for guitar or bass as well as a master volume knob. On the left side there is another input for a foot switch, 2 1/4″ outputs, a 1/8″ headphone out, a usb input and 3 status LED’s. This thing is feature rich before we even hit the software!
When I first received the Stealth Pedal I was really impressed by the awesome sounding software it comes with. Granted each in their own right have tons and tons of features but what I wanted to focus on here is the ease of use when controlling the different programs. When I first installed the drivers it installed a program called X-Gear. It is basically a shell that hosts the other Amplitube programs. Inside of this you can use Fender, Ampeg SVX, Metal and of course Amplitube 2. You can easily and quickly switch between a clean shimmery Fender to a heavy metal 5150 sound with a single click. Really great too! At the top of the screen you have your Speed Trainer where you can play along with your favorite songs as well as slow down or speed up the music without changing the pitch so you can learn different solos or study different parts. This is a GREAT practice tool! In the upper right hand corner there is a metronome and control option. This is where you can change what the pedal actually controls. This is super easy to set up and change on the fly. Even if you add all the options with the external controllers it is simply labeled and logically laid out. Then in the main section of the screen appears all your usual Amplitube settings your familiar with.

I first tried this in the studio and was impressed. Solid feel, great sounds and easy to use. The next step was to try this out live. I took it to a gig I play regularly at a local jazz spot. Plugged into the pa and pulled out my laptop. The drummer was a bit curious as he sometimes plays to a metronome on his laptop but never thought you could use a laptop instead of a amp. One of the best things for me here was that I was able to walk in with my backpack and my guitar case. That’s it! Laptop, Stealth Pedal in the backpack and my guitar and cables in my guitar case! It was easy and the fastest set up/sound check ever!

After I played a few chords along with the band to check how it sounded they were all impressed. No more big Fender deluxe for me when this is just as good and a million times better on my back! After the gig I had a few regulars stop by to ask me about what the laptop was for. They were very impressed at the sound coming from this little pedal! I played the whole gig with out a hiccup! Lastly I tried this with the bass player who is a great friend of mine and we record and gig together regularly. I had him plug into this and play straight through the PA. After a few clicks to find a decent sound he liked with Ampeg SVX he was asking me where he could buy one! He was loving this! The best part about it is how well it integrates to control the software. You can set it and forget it. Volume pedal, wah, channel switching – it can all be done with this pedal!

Now after writing reviews for each version of Amplitube that the Stealth Pedal comes with I can say I love this whole package. For less than a lot of people pay for a pedal board or amp you can get a whole suite of world class guitar amp and effect modeling as well as a interface to control those sounds live! This has to be one of the best things I have seen for guitar. You can use this to control the software functions with a pedal! Its no surprise that if comes from the labs of IK Multimedia.

 

IK Multimedia Stealth Pedal

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IK Multimedia Amplitube Fender Review Pt II

Amplitube Fender Box

So I have had Amplitube Fender for almost 3 months now. The excitement of having a new plug in has definitely worn off, BUT my excitement about how stellar this version of Amplitube sounds hasn’t! I kid you not when I say this is my FAVORITE guitar tone I have gotten in the studio! Recently they did a upgrade and its not just bug fixes. It includes 3 new effects including the Fender Compressor Stomp, Fender Wah and the Fender ’63 Reverb Tank Rack Unit and each one of these sound amazing! Now the first time around I wrote more so on how in love I am with this plug in, and rightfully so, I mean this is an amazing plug in! Well this time I will dig deeper into what is included and tell you how each part of Amplitube Fender sounds!

Now just like all the other versions of Amplitube, Ampeg SVX, Metal and Amplitube 2 there are a tons of options but the overall layout is the same. The same killer tuner, same amp, mic and stomp box layouts. Very familiar which is a good thing. It helps keep them all uniform to be able to use them in X-Gear which is a “shell” of sorts that lets you use any of the Amplitubes together and switch between presets. Sweet. Now I can not stress enough how well this sounds compared to real Fenders. I have had the chance to play a real ’65 Fender Deluxe Reverb that my uncle bought back in 1965 when he was a teenager. I love it and have offered countless times to buy it off him. Of course being that it has sentimental value he always says no but I love to borrow it and play it. Well when I play Amplitube Fender I can close my eyes, put my M-Audio IE-30′s on and just forget I’m running through a computer!

In Amplitube Fender there are 12 Guitar amps, 12 matching cab, 9 stomp box effects, 7 rack effects, a tuner and 9 microphones. This has the same layout as all the other Amplitube series have. Another cool feature I haven’t touched on with the Amplitube series yet is Speed Trainer. It is used in the stand alone version of Amplitube Fender. It is basically an integrated audio player that gives you separate pitch and speed controls for playing back music and slowing down the tempos of music without changing the pitch. It allows you to drag any WAV, MP3 or iTunes files into it and set loop points for playing over and tracking your songs. Oh and they throw in a metronome in there too. These are awesome practice tools that EVERY guitarist should take advantage of!

Now lets get into the Amps. There are 12 amps total including ’59 Bassman LTD, ’65 Twin Reverb, ’57 Deluxe, ’65 Deluxe Reverb, ’64 Vibroverb Custom, Vibro-King Custom, Champion 600, Super-Sonic, MH-500 Metal Head, Pro Junior, Bassman 300 and the TBP-1 Bass Preamp. I could record all guitars AND basses with this plug in! These are awesome and sweet emulations. I hate to even call them that because once your put time into guitar tone you get really snobbish sometimes and I tried so hard to find fault in these, but I couldn’t. Every time I recorded a guitar or bass I ran it through this and they all sound stellar! I’m gonna kinda skip the guitar stuff here and kinda focus on bass here. There are 3 obvious options for bass here. The ’59 Bassman, Bassman 300 and the TBP-1 Bass Preamp. Out of these my favorite was the TBP-1. It sounded so clear and full that now I really have to choose between Ampeg SVX and Amplitube Fender! Now back to the amps. I have to say again that my favorite clean amp here is the ’65 Fender Deluxe Reverb and then to top it off my FAVORITE guitar crunch I have heard is from the MH-500 Metal Head. Very impressive. I have never paid much attention to the Fender “Metal Amps” mainly due to the fact Fender is and has always been known as a clean amp company. Well the awesome sound of the MH-500 Metal Head is amazing!

As a guitar player my favorite thing besides new pedals and awesome amps is cabs. I have been known to own a few amps in my day but my passion was switching cabs. I have had 1×10′s, 1×12′s, 4×12′s, and I have had a 2×12′s and a 15 in a cab before! Well one thing that you really can’t mess with is trying these different amps with other Fender cabs. I mean running a MH-500 Metal head through the ’59 Bassman® 4×10” Open Back cab sounds cool. I mean you can run through these combinations that you would never have thought to even try before that sounds really good! One of my favorites is the Fender Vibratone 1×10” Rotary Speaker for a Leslie type effect.

The stomp box section of Amplitube Fender has a 1st class effect selection. In the Stomp section there are 9 stomp boxes at your disposal. There is the Fender Compressor, Fender Blender, Fender Phaser, Fender Fuzz Wah, Fender Tremolo, Fender ’63 Reverb, Fender Tape Echo, Fender Wah and Fender Volume. You can use these in any combination in either Stomp A or B. Now if you thought that was a lot we haven’t even touched the Rack effects yet! In the Rack you have a Fender, Pitch Shift, Fender Tape Echo, Fender Sine Flange, Fender Triangle Chorus, Fender Wah, Fender Compressor and the Fender ’63 Reverb. Now that I went through those lists can you really imagine needing anything else? I mean they have all the bases covered inside the plug in without having to add to it. One thing I really want to point out is how awesome these sound! My favorite reverb is the 63′ Reverb. Sometimes I’ll use it as a reverb for vocals or other oddities and turn off all the amp and cab modeling so it is just the reverb and it sounds stellar!

Now I know I have done a review on Amplitube Fender before but it needed to be revisited with the new update and to give you guys a more in depth review. I still can not believe how much this plug in has made recording guitars. No matter where I am I can turn on my laptop plug in my Audio fire and record a take and dial in a killer tone that would take tons of setup time and a lot more money than this plug in costs! The versatility in this makes this a must have for every guitarist recording! You can be a session guitarist and do all of your work with Amplitube Fender!


IK Multimedia Amplitube Fender

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IK Multimedia Amplitube Fender Review Pt I

Amplitube Fender Box

Wow…. Seriously…just wow! I got this a few weeks ago and have not yet been able to stop jamming! I just keep playing guitar! This is getting in the way of my production! Anybody else try it? Wow. I am speechless. That describes IK Multimedia’s newest addition to the Amplitube series. I mean W-O-W. I have been playing guitar for 10ish years now and have done more than my fair share of looking for “that” tone. I have spent thousands of dollars on gear and sold thousands of dollars worth of gear. I mean its not that I didn’t find anything good, Just not what I have been looking for. That is when I went to my usual line 6 stuff. Not stellar but good enough ya know? Well when I heard about Amplitube Fender I was intrigued. Wasn’t really too sure about it but I was still intrigued. After reading tons of info on it I finally bit the bullet and opened up the best Fender sim I have ever heard. Seriously. No wait..the best guitar plug in. Ever. They have set a new bar and the worst part, at least for other companies, they set it high.

Now I usually play through a Fender Pro Junior, even had a Bassman LTD for a bit too. Loved them both, but I stuck with the Junior cause its small and I do a ton of gigging and recording. For gigging purposes with some decent pedals its pretty versatile. Bassman is nice, but it is heavy and kills my back! Now I’m a bit spoiled, as a lot of you are, with a multi effects unit. You know the type…a bazillion amp models, a bazillion cabs, one or two mic models and bazillion effects. Nice if your plugging directly into a board for a gig or if your in a home studio it can be okay and sure it gets you by, but it lacks realness and depth. Well now I can honestly say that when I’m recording now I miss nothing. I mean nothing. Not even a tuner. Noise gate? Yep. Compressor? It’s there. Fuzz? Check. Wah. Uh huh. Mic models? Well…how about 9 different models!? I mean seriously, this is a whole mic locker in itself! I was ecstatic! I am in heaven!

When I first plugged my Strat (If you can’t tell I was a Fender guy to start….) I was immediately impressed. Now I knew it would be nice I mean I have IK Multimedia’s Ampeg SVX (also Highly recommended) and love it, but wow. Forget the awesome sound, these LOOK LIKE THE REAL AMPS. Just like how Ampeg SVX looks exactly like a Ampeg looks, these look just like the Fender amps that they emulate so well! Now I know I should really just pay attention to how well and realistic it sounds but a little eye candy never hurt right? Plus when your spending your hard earned money in this recession you really want your moneys worth. You want to be sure they put everything they could into your purchase. Well the detail in this is amazing! Not only in the tone knobs, cabs, grill cloth but even down to the specific mic models that are being modeled! The Condenser 87, 84 and 414 looks like a 87,84 and 414 would. The Dynamic 57, 421 and 441 all look like a 57, 421 and 441 look like. The ribbon looks like a ribbon and the Groove Tubes mics look like them too! I mean the logo is even there! Back to how they sound though..Each amp is ridiculously emulated to where, I know this is blasphemy, but seriously….I enjoyed this more than I do my real amps!

Now I know, I know, whatever right? No. I mean I had my M Audio IE-30 headphones on and jammed for about 4 hours when I first got it. I never do that with my amps. Never. I though ok I’ll just record a few lick’s and just change presets til I find stuff I like and go from there. Well within 2 presets I was hooked. I had to create my own preset folder just to save the presets that I like! I spent 4 hours of my life going through about 25 or so presets, I didn’t even make it past first amp in the series! I fell in love with the ’57 Deluxe! Amazing tones coming from presets!? I mean usually I’m not a preset guy but the amp is amazing! Errr, well I mean this plug in is amazing…kind of weird to say that but, again, Wow. It’s well deserved. I had to come back and say “Okay Obi, your going to go through all the presets, amps and effects just to check this out and know this plug in…you are not going to stay on any said part of this plug-in for more than 2 minutes…”. I have been messing with this for a little over a week and still am in love!

Now usually I don’t write reviews for a lot of gear purchased unless its for my website but this is amazing! I can not stress it enough, this is by far the best thing any home studio can have to rival the big studios when it comes to how your guitar sounds. This is ridiculous. You get so much for the price its hard to say no. I have just put my Pod XT Live in its gig bag to be sold on eBay since I can use this live! This new Fender plug-in is my new studio and gigging workhorse!

IK Multimedia Amplitube Fender

Check out Amplitube Fender Review Pt II!!!